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09 Oct. 2014 | Comments (0)

Three-member teams on which at least 1 person was in a good mood were more than twice as likely to collectively solve a murder-mystery puzzle as teams on which all members were in neutral moods, according to an experiment by Kyle J. Emich of Fordham University. That’s because people in good moods are more likely to seek information from others and to share their own knowledge. So if you start a meeting with a funny story or do something else to put people in a good mood, you may get better exchange of information and better decision making, Emich suggests.

SOURCE:  Who’s bringing the donuts: The role of affective patterns in group decision making


This blog first appeared on Harvard Business Review on 6/27/2014.

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